Control Resonant Review: Remedy's Ambition Overshoots the Federal Bureau of Control
Remedy Entertainment returns to the Federal Bureau of Control with Control Resonant, attempting to evoke everything from Infamous to Devil May Cry. Critics note that despite moments of sheer absurdity, the sequel struggles to live up to its 2019 predecessor.
Stepping back into the shifting halls of the Federal Bureau of Control always promises mind-bending weirdness, but Remedy Entertainment's latest venture pushes the envelope into chaotic territory. As noted by Polygon, the studio attempts to channel fast-paced action icons ranging from Infamous to Devil May Cry, yet stumbles when trying to recapture the tight, atmospheric brilliance of the 2019 original.
The Weird World of Dylan Faden and Mycology Gone Wrong
Control Resonant plunges players directly into surreal scenarios that test both combat reflexes and psychological endurance, famously introducing bizarrely mundane yet grotesque tropes like eating mold in boarding schools as bizarre rite-of-passage rituals. According to Eurogamer, players take on the role of Dylan Faden, interacting with handlers over comms while confronting deeply unsettling Bureau anomalies under the banner of high-weirdness narrative delivery.
Key Takeaways
- Remedy attempts to expand combat mechanics by pulling inspiration from classic action titles like Devil May Cry and Infamous.
- Critical reception highlights a noticeable departure from the focused, atmospheric tension of the 2019 original Polygon.
- Surreal narrative beats and psychological absurdity take center stage through protagonist Dylan Faden Eurogamer.
Technical Ambitions Versus Combat Realities in the Oldest House
The core mechanical shift in Control Resonant moves away from methodical telekinetic combat toward high-velocity encounters that demand constant movement and aggressive engagement. While the mobility upgrades feel fluid on paper, the enemy design and level architecture frequently struggle to accommodate this frantic pacing, leading to disjointed encounters that dilute the signature Remedy atmosphere.
| Combat Criterion | Control (2019) | Control Resonant |
|---|---|---|
| Pacing | Methodical & Atmospheric | Frantic & Overstuffed |
| Combat Style | Telekinesis & Cover Management | High-Velocity Melee & Agility |
| Narrative Tone | SCP-Inspired Psychological Thriller | Surreal Action-Heavy Experiment |
Veredito: When High-Concept Experimentation Misses the Mark
Control Resonant stands as a fascinating misfire for a studio known for narrative precision. While it refuses to play it safe and delivers memorable moments of gonzo horror and surreal humor, it ultimately fails to stick the landing as a cohesive follow-up to one of modern gaming's defining paranormal masterpieces.
Related Articles
Sep 18, 2026 · 10:43 AM
Why Matthew McConaughey Refuses a DNA Test to Confirm If Woody Harrelson Is His Brother
Despite viral family rumors and their new Apple TV series Brothers, Matthew McConaughey explains why he is choosing to leave his genetic connection to Woody Harrelson an unsolved Hollywood mystery.
Sep 18, 2026 · 10:23 AM
Control Resonant Review: Remedy Entertainment Pulls Off Another Masterclass in Weird Fiction
Remedy Entertainment returns with Control Resonant, an action-RPG sequel that dives deeper into bizarre paranormal lore, surreal mechanics, and unforgettable supernatural environments. Critics from Kotaku, Critical Hits, and Eurogamer weigh in on whether this latest trip into the Federal Bureau of Control lives up to the studio's legendary legacy.
Sep 18, 2026 · 09:43 AM
Spider-Man 5 Report Confirms Tom Holland's New Multi-Movie Deal and the Long-Awaited Miles Morales MCU Arrival
Tom Holland has officially secured a massive new agreement to continue swinging through the Marvel Cinematic Universe, with fresh production reports pointing directly toward the live-action debut of Miles Morales.